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HarryMason
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PostSubject: Modular dungeon w.i.p   Mon 10 Aug 2009 - 4:56

Me and FKSN have started building a modular underground board for Mordheim. Each module is 30x30 cm, and based on 3.5mm thick mdf board. Each board will have 60mm wide openings on each side, to allow any piece to fit with all others. The idea is for everyone to have around eight modules that can be combined with other players modules.

My modules will be simple caves and abandoned mine tunnels.




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DeafNala
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PostSubject: Re: Modular dungeon w.i.p   Mon 10 Aug 2009 - 8:11

VERY CLEVER IDEA! This should warm the heart of anyone whose been a Dungeon Crawler. There are a myriad of possibe gaming uses. Keep up the FINE WORK! thumbsup

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kormas
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PostSubject: Re: Modular dungeon w.i.p   Mon 10 Aug 2009 - 8:57

ooo very nice, it should realy get rid of the usefulness of shooters, would also manke for some VERY interesting necromunda battles (off forum i know, but still Very Happy)
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conan the ballbearing
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PostSubject: Re: Modular dungeon w.i.p   Mon 10 Aug 2009 - 9:13

Cool looking terrain, should make for some very good fighting. are there any scenarios designed for dungeon Mordheim other than the sewer ones
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Von Kurst
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PostSubject: Re: Modular dungeon w.i.p   Mon 10 Aug 2009 - 11:42

@HM--Nice work! I hope you post photos of your games with them as well!

@Conan--there is a growing list.
Mordheim:
Assault on the Rock
The Gauntlet

Nemesis Crown:
The Lost Mines

Khemri, Land of the Dead:
(See TC #17)
Defend the Tomb
Tomb Raid

BTB:
Horrors of the Underground

There is also a couple of Dwarfen Hold campaign settings that are set completely underground, but I forget the names of those at the moment. Once you iron out which rules to use for Underground battles they are great fun.
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Svenn
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PostSubject: Re: Modular dungeon w.i.p   Mon 10 Aug 2009 - 12:26

Very cool! We were looking at doing something just like this.
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HarryMason
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PostSubject: Re: Modular dungeon w.i.p   Tue 11 Aug 2009 - 4:49

I must say, it feels great posting things here, a lot of love.

Progress has been made, one module is ready for the table. Still gonna add some details like mushrooms and stuff, but it is playable.
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OttoMunoz
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PostSubject: Re: Modular dungeon w.i.p   Sat 22 Aug 2009 - 0:33

the finished piece looks pretty sweet!
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DeafNala
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PostSubject: Re: Modular dungeon w.i.p   Sat 22 Aug 2009 - 7:22

IMPRESSIVE! That REALLY painted up nicely; VERY subdued, realistic coloring.There's a LOT of gaming possibilities in the piece. WELL DONE! thumbsup

Does the rough nature of the floor present any problems getting the minis to stand up?

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Maudeheim & Environs, Part I:
http://boringmordheimforum.forumieren.com/t4674-maudeheim-environs-part-i-updated-10-29-13

Maudeheim & Environs, Part II:
http://boringmordheimforum.forumieren.com/t7442-maudeheim-environs-part-ii-updated-05-17-14
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lord siwoc
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PostSubject: Re: Modular dungeon w.i.p   Sat 22 Aug 2009 - 8:24

It is great!!!

I reaally like the idea behind this.

Well done mate!
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Rabu
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PostSubject: Re: Modular dungeon w.i.p   Sun 23 Aug 2009 - 9:03

Wow, this is exactly the same concept ive just recently started working on. Great Work!
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Popmouth
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PostSubject: Re: Modular dungeon w.i.p   Mon 24 Aug 2009 - 8:06

Sounds slightly like my board project. I think it will turn out great. Could one get a picture with a mini for scale reference? They look nice (and not to time consuming either) ^_^
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PostSubject: Re: Modular dungeon w.i.p   Wed 28 Oct 2009 - 22:04

Would be interesting to see how this is coming along
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HarryMason
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PostSubject: Re: Modular dungeon w.i.p   Sun 10 Apr 2011 - 0:48

I command this thread to rise! Rise back up to page one, with new content added!

...

Anyway, the dungeon project has been stagnant for a while now, but recently got started on again. We even got two other gamers, Manmachine and Bratzor, to start working on some pieces.



First off is a mine tunnel. I was rather unsatisfied with this one as it has a lot of negative space in it. Because of this I never finished it. I actually built it just after the first two pieces. It then lay collecting dust for a year and a half, until ManMachine got a hold of it and painted it.



ManMachine also built this piece. It is a tomb of some kind, and is not finished. He is going to add lots of bones scattered around as well as a sarcophagus concealing a secret passage.



Here is my own latest piece. It is a prison of sorts, I will make iron barred gates for each of the cells. The middle cell has a removable back wall, revealing a secret passage.


Finally, here are all of our pieces put toghether. Bratzor just got working on his today, and should (hopefully) finish it soon too. He is building some kind of wizards lair.
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PostSubject: Re: Modular dungeon w.i.p   Sun 10 Apr 2011 - 2:10

cheers

Great to see you guys keeping productive while I'm off playing D&D Smile
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Von Kurst
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PostSubject: Re: Modular dungeon w.i.p   Sun 10 Apr 2011 - 2:42

Very cool dungeon pieces! Thanks for posting your progress.
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PostSubject: Re: Modular dungeon w.i.p   Sun 10 Apr 2011 - 3:13

NICE bit of resurrection there. The new pieces look TERRIFIC, & they fit together so well. Keep up the FINE WORK! thumbsup

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http://boringmordheimforum.forumieren.com/t4674-maudeheim-environs-part-i-updated-10-29-13

Maudeheim & Environs, Part II:
http://boringmordheimforum.forumieren.com/t7442-maudeheim-environs-part-ii-updated-05-17-14
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PostSubject: Re: Modular dungeon w.i.p   Sun 10 Apr 2011 - 8:55

I really love all these, they are super nice, and such a great project! I would love to play on these Smile
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PostSubject: Re: Modular dungeon w.i.p   Sun 10 Apr 2011 - 10:22

Great stuff!

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PostSubject: Re: Modular dungeon w.i.p   Sun 10 Apr 2011 - 13:55

I like the terrain.

I would change the black tops to grey.

But is also great as it is now.
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PostSubject: Re: Modular dungeon w.i.p   Sun 10 Apr 2011 - 15:07

Very promising, and even in their present, still-to-be-finished state, they already capture exactly the right atmosphere(s - the great variety of different underground styles is stunning)! thumbsup
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HarryMason
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PostSubject: Re: Modular dungeon w.i.p   Sun 10 Apr 2011 - 15:56

Thank you for all the kind comments! I love posting things on this forum, gives my ego a boost

So, I slapped some paint on the prison-module, enough to make it playable. Unfortunately, this probably means it will never be completely finished Sad . Oh well.


An omnious hallway.


Where do the stairs lead?


Drain in the middle of the room.


An argument turns into a fight for these Strigany (someone asked for scale photos).


Overview of the module
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PostSubject: Re: Modular dungeon w.i.p   Sun 10 Apr 2011 - 17:02

This is really cool! I love the photos you took that are "models - eye - view"! Looks reall realistsic! Excellent work! Smile
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PostSubject: Re: Modular dungeon w.i.p   Sun 10 Apr 2011 - 20:41

Your floor is huge.

Looks really realistic.
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PostSubject: Re: Modular dungeon w.i.p   Mon 11 Apr 2011 - 14:03

Great ! Directly in the "inspirational folder" if it doesn't matter to you...

Your first module was a revelation for me. It was a long time I was looking for such an easy way to make an underground. Keep the good work. Many thanks.

Jacques
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