| Vorror's first terrain project ever | |
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Vorror Champion
Posts : 57 Trading Reputation : 0 Join date : 2008-02-08
Personal Info Primary Warband played: Lizardmen (Unofficial) Achievements earned: None
| Subject: Vorror's first terrain project ever Fri 8 Feb 2008 - 12:34 | |
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Last edited by on Fri 8 Feb 2008 - 14:49; edited 2 times in total | |
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Pfreck Warlord
Posts : 271 Trading Reputation : 1 Join date : 2008-01-22 Age : 32 Location : Amsterdam, the Netherlands
Personal Info Primary Warband played: Skaven Achievements earned: None
| Subject: Re: Vorror's first terrain project ever Fri 8 Feb 2008 - 12:44 | |
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Vorror Champion
Posts : 57 Trading Reputation : 0 Join date : 2008-02-08
Personal Info Primary Warband played: Lizardmen (Unofficial) Achievements earned: None
| Subject: Re: Vorror's first terrain project ever Fri 8 Feb 2008 - 13:19 | |
| Thanks! Hope it works now... | |
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Tortiou Warlord
Posts : 221 Trading Reputation : 0 Join date : 2007-08-26 Age : 38 Location : Strasbourg, France
Personal Info Primary Warband played: Reiklanders Achievements earned: none
| Subject: Re: Vorror's first terrain project ever Fri 8 Feb 2008 - 14:29 | |
| OMFG you posted your entire city in this post!!! Took ages to load... maybe you should consider removing 80% of your photos and keeping only the interesting ones... | |
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Vorror Champion
Posts : 57 Trading Reputation : 0 Join date : 2008-02-08
Personal Info Primary Warband played: Lizardmen (Unofficial) Achievements earned: None
| Subject: Re: Vorror's first terrain project ever Fri 8 Feb 2008 - 14:50 | |
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Ashton Forum Engineer
Posts : 1157 Trading Reputation : 0 Join date : 2007-12-08 Age : 38 Location : Polson, MT
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: None
| Subject: Re: Vorror's first terrain project ever Fri 8 Feb 2008 - 19:43 | |
| They look great man. Good job on creating a sweet city. One thing that I think would add a lot to your buildings would be "wooden framing." A lot of Mordheim buildings have "wooden beams" (popsicle sticks or stirring sticks) on the corners and sides of the buildings. I recommend looking at Stew's Scenery for ideas. He did a great job with wooden framing. Thanks for all the pictures Vorror. =) | |
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Vorror Champion
Posts : 57 Trading Reputation : 0 Join date : 2008-02-08
Personal Info Primary Warband played: Lizardmen (Unofficial) Achievements earned: None
| Subject: Re: Vorror's first terrain project ever Fri 8 Feb 2008 - 19:52 | |
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Ashton Forum Engineer
Posts : 1157 Trading Reputation : 0 Join date : 2007-12-08 Age : 38 Location : Polson, MT
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: None
| Subject: Re: Vorror's first terrain project ever Fri 8 Feb 2008 - 20:04 | |
| Sweet man,
Looks great.
My only critique is about the wall in the second picture. If a normal wall get's destroyed at the bottom like that, the rest of the wall will fall down, now stay up by being connected by a window frame.
Good luck, | |
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Vorror Champion
Posts : 57 Trading Reputation : 0 Join date : 2008-02-08
Personal Info Primary Warband played: Lizardmen (Unofficial) Achievements earned: None
| Subject: Re: Vorror's first terrain project ever Sat 23 Feb 2008 - 14:15 | |
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Admin Tom Admin
Posts : 2596 Trading Reputation : 12 Join date : 2007-08-25 Location : Austria/Switzerland
Personal Info Primary Warband played: Witch Hunters Achievements earned: none
| Subject: Re: Vorror's first terrain project ever Sat 23 Feb 2008 - 18:43 | |
| Erm... did I read this right? ... a "factory"? With a big "K-300"? written on a "silo"? With "green radioactive goo" pouring out? IN MORDHEIM?! Don't you think that's a tiny bit anachronistic? That looks much more like a 40K piece of scenery to me, which should really not be standing in a medieval town. But congratulations on your city! It's really big now. Looks like you have enough to play. Just one last question if I may: CANNIBAL LIZARDS??!?! (Is anyone else thinking "wtf?!" right now?) _________________ | |
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Vorror Champion
Posts : 57 Trading Reputation : 0 Join date : 2008-02-08
Personal Info Primary Warband played: Lizardmen (Unofficial) Achievements earned: None
| Subject: Re: Vorror's first terrain project ever Sat 23 Feb 2008 - 19:29 | |
| I was thinking "steam punk" while working on the piece, I guess I went to far.... Here's the first soldier in the warband: Lustria's Finest | |
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Admin Tom Admin
Posts : 2596 Trading Reputation : 12 Join date : 2007-08-25 Location : Austria/Switzerland
Personal Info Primary Warband played: Witch Hunters Achievements earned: none
| Subject: Re: Vorror's first terrain project ever Sat 23 Feb 2008 - 21:40 | |
| - Vorror wrote:
- I was thinking "steam punk"
Aaaah that explains it Hmmm... I guess it is not entirely false to qualify the Warhammer world as "steampunk" (after all there are steam tanks... ). But your scenery is more "cyberpunk" to me. Well, just a matter of taste I guess Cheers! PS: On a sidenote, when I think of steampunk (and I LOVE steampunk) I think more of this type of thing: _________________ | |
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Tortiou Warlord
Posts : 221 Trading Reputation : 0 Join date : 2007-08-26 Age : 38 Location : Strasbourg, France
Personal Info Primary Warband played: Reiklanders Achievements earned: none
| Subject: Re: Vorror's first terrain project ever Sun 24 Feb 2008 - 21:57 | |
| Did you draw these, Tom ? | |
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Ashton Forum Engineer
Posts : 1157 Trading Reputation : 0 Join date : 2007-12-08 Age : 38 Location : Polson, MT
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: None
| Subject: Re: Vorror's first terrain project ever Mon 25 Feb 2008 - 0:55 | |
| - Admin Tom wrote:
- (and I LOVE steampunk)
AMEN! I really can't wait to figure out how to make some sweet steam punk Scenery for my Mordheim board (it'll probably come after most of my town is done.... in 3 years...) And on that same subject, I found this sweet album of Great steampunk ideas/terrain. It's a mad scientist's lab, but I figure it great ideas. | |
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Vorror Champion
Posts : 57 Trading Reputation : 0 Join date : 2008-02-08
Personal Info Primary Warband played: Lizardmen (Unofficial) Achievements earned: None
| Subject: Re: Vorror's first terrain project ever Thu 6 Mar 2008 - 16:12 | |
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Tagnator Etheral
Posts : 1356 Trading Reputation : 6 Join date : 2007-11-03 Age : 30 Location : Uitgeest, The Netherlands
Personal Info Primary Warband played: Averlanders Achievements earned: None
| Subject: Re: Vorror's first terrain project ever Thu 6 Mar 2008 - 17:48 | |
| verry original terain, some nice ideas | |
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Vorror Champion
Posts : 57 Trading Reputation : 0 Join date : 2008-02-08
Personal Info Primary Warband played: Lizardmen (Unofficial) Achievements earned: None
| Subject: Re: Vorror's first terrain project ever Thu 6 Mar 2008 - 19:53 | |
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Ashton Forum Engineer
Posts : 1157 Trading Reputation : 0 Join date : 2007-12-08 Age : 38 Location : Polson, MT
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: None
| Subject: Re: Vorror's first terrain project ever Thu 6 Mar 2008 - 20:50 | |
| It looks good, but I'm not going to lie: It looks like a bottle and a cup glued onto cardboard.
What you need to do is hide what it actually is with a different texture. The ripples in the cup and Bottle give it away. I'd recommend getting spackle or thick paint, and filling in those gaps so it looks more like a smooth surface.
Enjoy, | |
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Admin Tom Admin
Posts : 2596 Trading Reputation : 12 Join date : 2007-08-25 Location : Austria/Switzerland
Personal Info Primary Warband played: Witch Hunters Achievements earned: none
| Subject: Re: Vorror's first terrain project ever Thu 6 Mar 2008 - 23:36 | |
| Hmmm... actually I have to agree with Ash. Although I think your idea was really good, I'm afraid the materials used are too obvious. As Ashton said: It really looks like what it is made of. It's more a Coke bottle than a Zeppelin, sorry Alright, enough criticism, let's see how we can improve your model. 1) Using a coke bottle to make the body of the zeppelin is a good idea, but get rid of everything that reminds of a bottle, i.e. cut off the bottle neck and get rid of the cap! Find a way to make a round "nose" for your zeppelin. As Ashton said: cover the ripples with filler. 2) The passenger cabin should be more detailed. Think "building" rather than "box". Give it windows, a railing, a platform... 3) Look at historical pics of Zeppelins. Get inspiration. 4) Zeps usually had more than one huge propeller! Why? For steering. You cannot build a functional zeppelin that steers like a plane. The huge helium body prevents that. You have to realise how ambitiious your project is. Building a Zeppelin is REALLY REALLY time consuming, albeit rewarding. You should either give it at least a month of construction, or maybe start with something simpler to get a little more experience. Good luck! PS: Oh and PLEASE PLEASE make a base that has texture (use PVA+Sand). Just plain cardboard is really ugly _________________ | |
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