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 Question re BtB Kergan Marauders

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black mantis
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PostSubject: Question re BtB Kergan Marauders   Mon 3 Aug 2009 - 20:19

I have a warband of Marauders of Kergan tribe. Pretty cool that I have tons o' dogs and the bow bits to boot.

My question is this - in my first game's exploration phase the warband discovered 3 longbows. Can my marauders use them or do I need to sell them all for half price and buy "scary bone bows" for them at 10 gc each?

Also, what kind of bows are these scary bone bows? Thanks bounce
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PostSubject: Re: Question re BtB Kergan Marauders   Mon 3 Aug 2009 - 20:21

They may not use longbows as they do not appear on the warband equipment list and they have no way of getting the skill that allows them to use any missile weapon.

The bone bows are just regular 10gc bows.

EDIT: One of the longbows could be given to an Imperial Assassin if the warband chooses to hire one.
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PostSubject: Re: Question re BtB Kergan Marauders   Mon 3 Aug 2009 - 20:44

"they have no way of getting the skill that allows them to use any missile weapon." - gah? they can use the bone bows right?
Also, by "regular 10 gc bows" you mean shortbows (with crap range)

thanks for clarifying - im just a noob :cherry:
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PostSubject: Re: Question re BtB Kergan Marauders   Mon 3 Aug 2009 - 22:01

BTB Supplement wrote:
Bone Bows: The Kurgans are renowned for making scary bows, using the bones of their fallen enemies.
Heroes and Chaos Marauder Henchmen may use bows (cost: 10 gold crowns, availability: common).

"Bows" are listed items in the main Mordheim rulebook. Use the stats provided. The material they are made from is irrelevant in this case.
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black mantis
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PostSubject: Re: Question re BtB Kergan Marauders   Mon 3 Aug 2009 - 23:14

hey, thanks! I got it now i think Very Happy
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