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 A Lustrian Dawn

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Von Kurst
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PostSubject: Re: A Lustrian Dawn   A Lustrian Dawn - Page 4 Icon_minitimeFri 30 Oct 2009 - 4:56

Week 8--The Deaths of 3 Heroes.

We had 6 players for the first time in several weeks. Many battles were fought, many warriors lost their lives. It started in a familiar way--Totem Warrior Akanthia was killed by Nameless da Troll. Then Big Chief Gooba was killed and eaten by a Cold One (after being crushed a bit by a giant constrictor...) The evening ended with Cutter Rip being cut to pieces by a crowd of angry Tilean Trulls. All of them died with their wounds to the fore though none of them wore boots...

"Jungel Ambush" The Pale Moons caught da Gutrippas on their way back from the Lost City of the Well. The ambush started with Grog Soppa being overwhelmed and killed by jungle vermin called by the Pale Moon's Priestess. The pygmy stuck Nobby with a spear and Ganger Sot was killed by a doxie as he tried to break out of the ambush. Nameless da Troll killed Akanthia right after she cut ol' Fas' Jobba. Grootka held da Gutrippas in the fight and da doxies started to pay. Suddenly over half of the Pale Moons were out of the fight. The Pale Moons fled before it could get worse. As usual da Gutrippers captured one of the doxies and gained some gold with a quick ransom. The lil' swabbie proves his worth finally and loots Akanthia's corpse. Da Gutrippas gain a Claw of the Old Ones...

"The Vault" Those Who Tread... tried to protect a treasure vault from the Trulls on a hot muggy night in the City of the Well. A giant constrictor was summoned and attacked the Trulls. It was hacked into boot leather. Those Who Tread... collected the vault's treasure, but the Trulls caught them before they could escape with it. Those Who Tread...fled again. The Trulls gain more riches. The Kroxigor was killed. No other casualties were reported that I remember.

"Defend the Find I" The Dripping Fangs caught the Shadow Stalkers trying to loot yet another temple. Despite the loss of the Abomination the Stalkers held on. The Dripping Fangs were forced to withdraw. Gooba takes another hand injury. I am unsure of casualties beyond that.

Defend the Find II" The Shadow Stalkers fought the Pale Moons for another temple in the Lost City. I am unsure of the weather or time of day. The Pale Moons suffered more losses and fled again. An amazon warrior dies and MoAka (the pygmy) died.  Okyale suffers a second chest wound reducing her to T1. She then gains +1 T from an advance roll. The Pale Moons looking pretty pale.

"Surprise Attack" The Dripping Fangs look for revenge on Those Who Tread... The gobbos caught the Lizards spread out near the great pyramid of Askjbi, the Venerable One. The clever ambush was foiled by the sudden appearance of yet another giant constrictor which ravened through the goblin ranks. Chief Gooba attempted to lead a counter attack on the snake but Gooba was struck down by a skink's poisoned arrow and the snake took advantage of Gooba's helplessness to remove him from the battle. The Dripping Fangs fled. Gooba was left for dead on the field and eaten by a Cold One when he wake up. 7 of the Dripping Fangs warriors are also killed! The survivors disband. (When EvilTed rolls bad he just keeps on rolling bad.)

"Down on the Docks" Da Gutrippas finally visited a humie port! An' who do they run into on a rainy day down by the docks but those crazy doxies from Tilea. Grootka had taken a fancy to a lightly guarded cargo (and the ship that held it). Da doxies tried ta fight for it, but Cookie, 'Eadtaker and Nameless messed da doxies up an' dey runz. Kill ol' Cutta Rip before they go. Dull Snik got a little over excited an' charged da humie's on da ship. Dey kill da lil' git. Cookie, 'Eadtaker an' Nameless show up, take dat ship. Nameless get chopped up all over da poop deck, but he grow back ta'gether. Sufferin' Gaz loot all o' Cutta's stuff so Grootka git it back. None of da doxies suffers so much as a headache!
Da ship yields lotz a food, garlic and a dose a Crimson Shade. (Ripper, he startin' ta like dat Crimson Shade...) Wez also found some weapons, toughened leathers and a wyrdstone pendant. Not a bad haul.
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PostSubject: Re: A Lustrian Dawn   A Lustrian Dawn - Page 4 Icon_minitimeSat 31 Oct 2009 - 4:32

Jungle Ambush
(sorry about the fuzzy picture)
da Gutrippas all lined up nice and pretty
"We've got them surrounded, attack!"
A Lustrian Dawn - Page 4 Ambush01

MoAka (pygmy hunter) takes Nobby OOA
A Lustrian Dawn - Page 4 Ambush02

Amazon heroines block the way off the table.
A Lustrian Dawn - Page 4 Ambush05

Oops, not such a good idea.
A Lustrian Dawn - Page 4 Ambush07

Amazon warriors and the Serpent Priestess block the other end of the path. No back tracking boyz!
A Lustrian Dawn - Page 4 Ambush08
All of a sudden, 3 heroines and 4 henchwomen are OOA.
Time to go.
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PostSubject: Re: A Lustrian Dawn   A Lustrian Dawn - Page 4 Icon_minitimeSat 31 Oct 2009 - 4:42

The Vault
A Lustrian Dawn - Page 4 Lostcity01

Defend the Find I (no pics)
Defend the Find II
That Abomination is tough!
A Lustrian Dawn - Page 4 DefendtheFind

Surprise Attack
A Lustrian Dawn - Page 4 LostcitynJungle102909012

Lots of fighting on the steps.
A Lustrian Dawn - Page 4 LostcitynJungle102909014
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PostSubject: Re: A Lustrian Dawn   A Lustrian Dawn - Page 4 Icon_minitimeSat 31 Oct 2009 - 4:52

Down at the docks
Tilean "doxies" start out.
A Lustrian Dawn - Page 4 DownattheDocks01

da Gutrippas start out.
A Lustrian Dawn - Page 4 DownattheDocks02

The cargo ship and crew.
A Lustrian Dawn - Page 4 DownattheDocks03

The action gets dicey
A Lustrian Dawn - Page 4 DownattheDocks04

The cargo crew are relieved. Most of the fighting seems to be on shore, for now.
A Lustrian Dawn - Page 4 DownattheDocks05
</A>
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PostSubject: Re: A Lustrian Dawn   A Lustrian Dawn - Page 4 Icon_minitimeSat 31 Oct 2009 - 7:38

HOORAY! MORE COOL PHOTOS!...staring at the pretty picture is about the height of my mental capabilities at this hour of the day. A Lustrian Dawn - Page 4 Suspect
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PostSubject: Re: A Lustrian Dawn   A Lustrian Dawn - Page 4 Icon_minitimeTue 3 Nov 2009 - 4:13

Week 8.5--New Blood.
Three new players on a Sunday.
Tj--Norse Marauders from the BTB list making an appearance in Lustria.
Zac--Dark Elves from the Lustrian list.
BG--Dwarf Treasure Hunters.

The new warbands met The Guardians of the Silent Places and the Azure Band.

"Jungle Skirmish: The Fog of War" The Guardians lured the 3 Outlander warbands into the Valley of Mists. Unfortunately the Serpent Brothers got their signals crossed and 2 of the great constrictors attacked the Guardians. An Emerald Spawning Skink was killed before the 2 serpents could be killed. War cries and screams in the mists told the Guardians that the other serpent failed in its attack on the Outlander Followers of the Changing One. Both the Old Young Ones and the Followers of the Changing One attacked the Guardians from opposite sides. Too many skinks fell for the Chosen of Tzunki to remain in the Valley. Once the Guardians withdrew the Outlanders blundered into one another in the fog. The Old Young Grumblers defeated the other interlopers. None of the Outlanders died of their wounds. (Although a Marauder loses an arm to a dwarf axe.) 2 Marauders are promoted for their aggressive skink hunting.

"Pressgang" The Dwarfs were in town rounding up pirates, or so they said. The Azure Band had snuck into town to grab some fodder for the coming Sacrifice Game. The 2 warbands encountered each other at a burned out shell of a drinking establishment called the Crow Hall. The night was fairly bright but clear as I recollect. The dwarfs had an easy time corralling comatose drunks. The Amazons had a bit more trouble. One of the drunks surprised his would-be captors by cutting down a hero. That man didn't survive capture.
But the commotion drew a unit of the Watch, who raised the hue and cry against the raiding Amazons. The warrior women looked upon the troop of guards with contempt but the swordsmen proved more than a match for the Amazon's blades. Soon 3 of the Amazon's heroes were out of action and several of their henchwomen were down as well. Pressed on the west by dwarfs and from the south by men, the Amazons gathered their surviving captives and fled into the night. One of the Amazon heroes is captured by the Watch. Another escaped but lost all of her possessions.

"Down on the Docks" The Norse decided to steal a cargo from a foolish smuggler who thought he could flaunt Skeggi's laws. A Dark Elf crew had a similar plan. The elves raced toward the ship, braving swivel gun fire and pistol shots. The Norse took a less direct route hoping to cut the elves off after they became engaged with the pirate crew. The elves were able to get several crates away from the ship and cut down both the pursuing pirates and the Norse who tried to block their path.
The Norse then attempted to take the ship, which they did despite heavy losses. Luckily for the Norse the Dark Elves elected to carry their plunder away and left the battlefield. The Norse kept up the attack until every smuggler had fallen and claimed the ship. 2 or 3 wardogs and a marauder warrior die. Both the Norse and the Dark Elves gain much treasure. The Norse find the ship to be filled with foodstuffs. The Dark Elves carry away a suit of heavy armor, some weapons and 2 crates of bottled beer.

"Skirmish" Flush with their success against the Amazons the Dwarfs found themselves face to face with raiding Lizardmen. The Lizards attacked on a rainy morning. The Dwarfs were defending a portion of the old town's wall. They cried for reinforcements from the town militia and tried to hold the Lizards back. The Guardians advanced under a cloud of skink arrows. Sadly none of them were poisoned and the Dwarfs fought on. Eventually Atl was able to charge and the Dwarf center collapsed.
The town militia had arrived by then and the Guardians were forced to retreat. A saurus warrior is killed by a dwarf crossbow bolt and a young dwarf is killed by Atl. The Chosen of Tzunki is Hardened by his experiences.
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PostSubject: Re: A Lustrian Dawn   A Lustrian Dawn - Page 4 Icon_minitimeSat 7 Nov 2009 - 1:01

Awesome stories and awesome pics.
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PostSubject: Re: A Lustrian Dawn   A Lustrian Dawn - Page 4 Icon_minitimeSat 7 Nov 2009 - 6:02

@daBank--For a second I thought this weeks photos were already up. I'm thinking they will be awesomer.

Week 9--Everybody but Amazons die!

Actually Playtable couldn't or didn't get that lucky but the roll of fallen heroes contains no Amazons this week. I think thats 4 weeks out of 9 now that no Amazon hero has died... 2 of which Playtable didn't even play...

The drums tell of death. Death on the river the Lizards call the Serpent's Path, the river men know as the Snake...
(Playtable brought in his Battle of the Snake River table recreation from the long ago Warhammer Realms Lustria campaign. So we played on it!)

"The Bridge of Doom I" The day was a bit brisk. A stiff wind out of the south made the tree tops sway an put little white caps on the river. Grootka and the lads chanced the bridge though. Good stone anchors... Nameless stood an' drooled right at the approach. Some of those Pale Moon doxies moved on to the other end. Nameless eventually moved. Met the doxies in the middle. They cut on him awhile. He bat a couple off the bridge. Yo'and fire his Bomma into the waiting doxies. One goes down. Grootka clip a couple with crossbow bolts.
The crazy doxies cut ol' Nameless up finally. Bits fall in the river. Crawl back out latter. Some draggin' fish. Once Nameless fall, the boyz rush in and crump the crazy doxies. Pale Moons flee. Nice bridge.

"The Bridge of Doom II" The Trulls are the nemesis of Those Who Tread... The Lizards tried a night crossing. Not sure of the weather. Bad things happened. Duzonki the Hunter, a skink Great Crest, was killed on the bridge. The new Saurus Totem Warrior fell off the bridge, (OOA) washed down stream climbed out of the river and was attacked and eaten by a Cold One...burp. Those Who Tread... sing sad songs.

"The Temple of Doom" (I need to get creative with scenario names...) The Amazons retreated to the Lost City of the Well. They searched the catacombs for wealth. The Gutrippas followed them... An arra trap kilt a gobbo. Da boyz move on. Nameless get trussed inna snare. Cages falls from da roof. Ol' ded uns makes da booos. Jibba Jak, 'e runz screamin' like a grot. Yo'and makes it inta da shiny buried hut. Shootz 'iz Booma inta dems po' doxies. Po' doxies all catched in cages, snare, pit inna floor. Pit inna floor wit ol' ded un makin da booo. Doz doxy inna mess. Dey givs up. Cookie lift da lid o' da shiny box. Da zoombie walk. Duppy ded uns mess wif Cookie. "Braiiins!" Cookie burn! Cookie CHOP! Cookie takes da Spida Staff otta dere. Cookie big juju!

"Breakthrough" The Pale Moons fought Those Who Tread... on a dark windy night in the City of the Well. Those Who Tread... summoned a giant constrictor but the Pale Moons emerged victorious. I do not know of Lizardman casualties.

"Bridge of Doom/Skirmish" Grootka wanna visit da humie port agin. See da sites. Maybe scrap a bit. Grootka be sneaky. Visit at night. Right brisk wind. Toss da trees, make da ropes o' da o' bridge trumm! Cookie, he takes some gobbos and Robba Rakham inna jolly boat. Damn Trullz no sleepy. Rouse da town! Grootka slip inna dark. Nameless wonda off onna bridge. 'Eadtaker stoopid. Nameless stoopid. Make big noises!
Doxies sneakin inna darks. Cookie, him big juju. Spida juju! Cookie an' da grots climb da cliff. Mate Gork Care For juju. Cookie burn da sneakin' doxies. Ha!
Big scrap onna bridge. Crazy Trull doxies cut ol' Nameless. Nameless slip on bridge! SPLASH! Nameless out of it. Yo'and blast dem doxie wit da Booma! Grootka plink at 'em wit da crossbow. Alla doxie fall down! Lots a doxie die! An' den silly stuff happen.
3 doxie, dey no fall when Cookie cut 'em. Stab ol' Cookie. Cookie howl! Cookie call on Mate Gork! Mate Gork no answer. Doxie stab Cookie inna back. Cookie ROAR! Cookie Wassis, he rubbed out. Crazy Trull doxie cut ol' Yo'and, 'e fall offa bridge. No see um swim off. Trulls got dis Duppy guy. Shoot ol' 'Eadtaker fulla duppy arras! 'Eadtaker falls offa bridge!
Alla dese soljer boyz jog up. Rub out da arra gobo, cut up da arra boyz. Grootka, he tink sights inna port suck. Da ladz legs it.
Cookie juju no more! No Spida Staff! Da drums dey talk o' def on da Snake. Senorina Biondo is killed on the bridge with two of her henchwomen. The Trulls find little reward in their victory. The Gutrippas loot a passing merchant (and kidnapped a swab). Yo'and gains the Old Battle Wound. 'Eadtaker becomes Hardened.

"Skirmish" Those Who Tread... tried the Amazons again. This time on a clear night. The dread plague monks attacked both warbands. This time the Lizards Fu is strong. They used the skaven to distract the Pale Moons, then once the Amazons had killed the rats, they struck. The Pale Moons flee. Amazon warrior Klymene III died. Ngalla, the Pygmy hunter died.

Both the Trulls and the Gutrippas lose 60 or more in warband rating. Cookie had 56 experience when he fell! The much abused Pale Moons are poised to regain lost glory.
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PostSubject: Re: A Lustrian Dawn   A Lustrian Dawn - Page 4 Icon_minitimeSat 7 Nov 2009 - 9:24

Sounds like you'll be making a MAJOR entry in the Obituary thread. COOL REPORT! A Lustrian Dawn - Page 4 Fresse
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PostSubject: Re: A Lustrian Dawn   A Lustrian Dawn - Page 4 Icon_minitimeSat 7 Nov 2009 - 16:04

For those interested.
The U.S. version of White Dwarf issues 305 & 306, Bridge on the Serpent's Tounge.
I named mine Bridge of Doom over Snake River.
It's all DaBank's fault, he started it 2 years ago and left it with me when he moved down south. Anyway...

The Bridge of Doom I
The amazons deploy from the right.
3 scouts actually make it onto the bridge.
A Lustrian Dawn - Page 4 BridgeofDoom01

The Orcs deploy, Cookie does some fishing for later.
Gotta keep the troll fed!
A Lustrian Dawn - Page 4 BridgeofDoom04</A>

The Amazons see those evil Orcs on the other side.
A Lustrian Dawn - Page 4 BridgeofDoom02

The Orcs push their troll out first.
"If the bridge holds him then wees OK."
A Lustrian Dawn - Page 4 BridgeofDoom03

One of the gobos in the boat sqabbles about having to paddle upstream.
A Lustrian Dawn - Page 4 BridgeofDoom05

(I found it very hard to focus the camera with all the rocks and leaves in the way)
The bridge sags underneath the weight of all that lead in the Orcs' behinds.
A Lustrian Dawn - Page 4 BridgeofDoom07

The Pale Moons get to the middle of the bridge first.
The bridge also sags under the weight of even their cute but dainty behinds.
A Lustrian Dawn - Page 4 BridgeofDoom08

The Orcs send the troll out and bottleneck the bridge.
A Lustrian Dawn - Page 4 BridgeofDoom10

The amazons in the boat shoot up at the congested Orcs on the bridge.
A Lustrian Dawn - Page 4 BridgeofDoom11

While cookie fails time and again to cast his spells.
A Lustrian Dawn - Page 4 BridgeofDoom12

Orcs and Amazons stand around shooting at each other.
One amazon falls off the bridge and lands in the boat.
A Lustrian Dawn - Page 4 BridgeofDoom13

While the real battle happens in the middle of the bridge.
A Lustrian Dawn - Page 4 BridgeofDoom14

In the end, the toll and the troll is too much and the Pale Moons flee back into the jungle.
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PostSubject: Re: A Lustrian Dawn   A Lustrian Dawn - Page 4 Icon_minitimeSat 7 Nov 2009 - 16:17

The Bridge of Doom II
Skinks run through as much jungle as they can to avoid bding shot.
A Lustrian Dawn - Page 4 BridgeofDoomII01

The skittish skinks send the big guys out to the bridge first.
(Hey, that's just Orcy.)
A Lustrian Dawn - Page 4 BridgeofDoomII02

The girls on the other side are eager to meet their blind dates.
(Blind dates, get it? No heads...sorry.)
A Lustrian Dawn - Page 4 BridgeofDoomII03

Two skinks try to win the scenario by getting to the other side.
The plan is to swim across. They get blocked.
A Lustrian Dawn - Page 4 BridgeofDoomII04

Lots of fighting on the bridge.
A Lustrian Dawn - Page 4 BridgeofDoomII05

Lots of going nowhere with the end run idea.
A Lustrian Dawn - Page 4 BridgeofDoomII06
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PostSubject: Re: A Lustrian Dawn   A Lustrian Dawn - Page 4 Icon_minitimeSat 7 Nov 2009 - 16:25

VERY COOL LOOKING TERRAIN! You & Da Banks did a FINE job on this sucker. It ACTUALLY looks more functional than the WD version. AND the photos are WONDERFUL! A Lustrian Dawn - Page 4 Icon_cheers
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PostSubject: Re: A Lustrian Dawn   A Lustrian Dawn - Page 4 Icon_minitimeSat 7 Nov 2009 - 16:29

Temple of Doom
The Orcs start out slowly.
A Lustrian Dawn - Page 4 TempleofDoom01

The Amazons find that if you run you fall down.
They also find a pit trap and a guardian spirt right off the bat.
A Lustrian Dawn - Page 4 TempleofDoom02

Then the find another guardian sprit and another pit trap and fall down some more.
Not a good sign.
A Lustrian Dawn - Page 4 TempleofDoom03</A>

The girls get to the door and see Orcs on the other side.
Oh, and another guardian spirt in the doorway.
A Lustrian Dawn - Page 4 TempleofDoom04

The deafening roar of a blunderbuss is loud inside the temple.
OK, time to leave.
A Lustrian Dawn - Page 4 TempleofDoom05
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PostSubject: Re: A Lustrian Dawn   A Lustrian Dawn - Page 4 Icon_minitimeSat 7 Nov 2009 - 16:39

Breakthrough
Dang big snake!
A Lustrian Dawn - Page 4 Lostcity02

Come out, come out and play (and I'll shoot you).
A Lustrian Dawn - Page 4 Lostcity01-1</A>

Skirmish
Rotten plague monks. It took 4 amazons to take 1 out.
And it wasn't until the 4th, a heroine, came to the fight before he was put low.
Got too busy fighting to take pictures.
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PostSubject: Re: A Lustrian Dawn   A Lustrian Dawn - Page 4 Icon_minitimeSat 7 Nov 2009 - 17:51

Bridge of Doom/Skirmish
Outlander port, snake River section.
It was a dark and stormy night...
A Lustrian Dawn - Page 4 Outlanderport01-1

"Doxies"
A Lustrian Dawn - Page 4 Outlanderport02

"Look, things to kill!"
A Lustrian Dawn - Page 4 Outlanderport03

Animosity!
A Lustrian Dawn - Page 4 Outlanderport06

Wees gonna get you girlie.
A Lustrian Dawn - Page 4 Outlanderport07

Uh oh, the town guard is 'ere.
A Lustrian Dawn - Page 4 Outlanderport08

Get 'em boyz.
A Lustrian Dawn - Page 4 Outlanderport09

Ugh, Cookie can take these doxies.
Or, maybe not.
A Lustrian Dawn - Page 4 Outlanderport10

Why don' these 'umies die?
A Lustrian Dawn - Page 4 Outlanderport11

Send in the troll!
Can he save us?
No.
A Lustrian Dawn - Page 4 Outlanderport12
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PostSubject: Re: A Lustrian Dawn   A Lustrian Dawn - Page 4 Icon_minitimeSun 8 Nov 2009 - 8:47

I love your pictures and the humour behind the comments, keep it coming! The printed temple looks like a good and easy way to build some decent terrain, where did you get it?
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PostSubject: Re: A Lustrian Dawn   A Lustrian Dawn - Page 4 Icon_minitimeSun 8 Nov 2009 - 14:16

The printed scenery is part of the store's collection. A local guy makes them. I'm not sure if he designs them himself or if he gets it off a web site.
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PostSubject: Re: A Lustrian Dawn   A Lustrian Dawn - Page 4 Icon_minitimeSun 8 Nov 2009 - 14:43

The Bridge of Doom! Yea!
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PostSubject: Re: A Lustrian Dawn   A Lustrian Dawn - Page 4 Icon_minitimeSun 8 Nov 2009 - 14:50

LOVE THEM PHOTOS! I think these may be the BEST group of pics yet. A Lustrian Dawn - Page 4 Icon_cheers
Have you noticed all the shots of the Pale Moon Bimbos are taken from behind? A Lustrian Dawn - Page 4 Suspect
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PostSubject: Re: A Lustrian Dawn   A Lustrian Dawn - Page 4 Icon_minitimeSun 8 Nov 2009 - 15:26

Those behind shots just show off their best assets.
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PostSubject: Re: A Lustrian Dawn   A Lustrian Dawn - Page 4 Icon_minitimeSun 8 Nov 2009 - 16:29

A Lustrian Dawn - Page 4 Lol I AGREE!
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PostSubject: Re: A Lustrian Dawn   A Lustrian Dawn - Page 4 Icon_minitimeThu 12 Nov 2009 - 0:43

Week 9.5--More Outlanders

'Dungeon Rescue" The Azure band busted their leader out of a poorly guarded jail in a port town. The Free Company was nominally defending, but most of the lads had been called away by a clever diversion and the rest saw no point in dying to just to hang an Amazon. The Azure Band gain great wealth from their raid into Outlander territory. The Free Company file charges against the local militia commander. He counter charges Captain de Gutzman with cowardice in the face of the enemy. A duel is rumored.

"Ambush" Acacitli, the chosen of Tzunki, led the Guardians on a successful daylight raid of the warmblood 2 legs. Many artifacts were recovered despite some of the Twisted Young Old Ones (Dark Elves) and some other warmblood 2 legs (Stirland Outlaws) interfering. A veteran of the Emerald Spawning and one of the Ochre Spawning were killed. The Guardians become rich, but do not grow in number because of casualties. The Stirlanders gain a Lads Got Talent hero and much experience. All of the warbands capture a swabbie.

"Duel on the High Seas" The Guardians were patrolling the Scorpion Coast when they spotted a heavily laden cog making her way against the wind. Acacitli drove toward the interloper and attempted to ram. The attempt failed (but the Dwarfs were terrified). The Dwarfs boarded the Lizardman galley and things went sadly down hill for the Lizards. Atl held the waist and the crew of the giant bow defeated a Troll Slayer but more of the Emerald and Ochre Spawnings are killed. Acacitli fell overboard and was mauled by a shark. Chicomecoatl was felled by a crossbow bolt and then slain as he lay helpless by the other Troll Slayer. Despite their loss the Lizards remain flush with treasure. The Dwarfs bargain poorly and gain little wealth. (A roll of 4 on 4 dice...Gold Inlay Plate Armor.)
Acacitli now suffers from Stupidity...

There was another battle but the details escape me at present and I have received no updates from the players this week.
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PostSubject: Re: A Lustrian Dawn   A Lustrian Dawn - Page 4 Icon_minitimeSun 15 Nov 2009 - 2:54

Week 10--Babes die. The Amazons and Trulls lose big.

The Thursday night crowd was small again. 4 players. Balance returned to the world as the Pale Moons lost 5 warriors. The Trulls who used to see no permanent losses for weeks of play despite the number of casualties suffered in games, lost 7 warriors!

"Skirmish" The Trulls encountered the Amazons on a foggy day. The Lost City of the Well was obscured in mist as the warbands entered an unexplored section of the city. The fog lifted rapidly and the women tore into each other. The Pale Moons fled. Another Totem warrior and 2 Amazon Warriors die. The Trulls lost a hired warlock and 3 henchwomen.

"Chance Encounter I" Da Gutrippas met the Shadow Stalkers on a clear night in a pirate town. The rivals slugged it out in a dusty street in the center of town. On land the Vampires hid behind their zombie slaves.
Ganger Sot, Ripper Fil and 'Eadtaker ganged up on ol' Melderzhus, cut da git a bit. 5 zombie went down in the dust. Fas Jobba an' Nassy Tob wuz down fer da Mob. 1 zombie go poof. Da boyz gits betta. Da Ded Uns legz it. Melderzhus hires himself a warlock. Da Gutrippas find a swab wot tells 'em secrets.

"Jungle Ambush" The Pale Moons set a night ambush beside a jungle trail. Who shambles past but the Shadow Stalkers. More Amazons are killed, "2 more hench women (scouts) die." The Shadow Stalkers shamble right over the warrior women. Amazons flee back into the jungle fastness to plot revenge.

"Chance Encounter II" (I know I used to keep track of how many in the campaign but I lost track...) It was a rainy night in the pirate town. Da Gutrippas had coin ta spend and a chip on their shoulders. The Trulls were in town. Da boyz went lookin' fer 'em. Nameless stan' roun, do nuffin'. Doxies send their gurlz out ta scrap. No bossies. Bossies fin' nice tower. Stan' round, do nuffin. Fas Jobba an Toofy dey git cut on good by doxies. Nassy Tob gets cut by Rat Line Fug. Grotka he shoot da Pathfinder woman. 'Eadtaker an' Yo'and kill a couple more. Da doxies run. Da Mob fine anudder swab, tells secrets. Da boyz git betta. Doxies lose 3, cry.









 
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PostSubject: Re: A Lustrian Dawn   A Lustrian Dawn - Page 4 Icon_minitimeWed 18 Nov 2009 - 20:23

No photos have appeared...hmmm.

Sundayheim, Week 10.5--Nasty Outlanders Steal Precious Artifacts!

"The River Temple" Acacitli, the chosen of Tzunki, was incensed! He had received the thoughts of the Great and Powerful Centehua. The Ancient Enemy of Sotek had looted and corrupted Tzunki's temple of the Bountiful Life Waters. The Guardians were charged with restoring the Balance of the Old Ones.
However when the Guardians had arrived they found more of the Twisted Young Old Ones rowing rapidly towards the temple. After a brief fight on the rain swept island, the Young Old Ones withdrew toward the Rising of Golden Eye. Acacitli had seen 2 of the warm bloods load something on one of their crude Islands That Float. His fears about the ease of their victory were confirmed the secret treasure of the temple was gone! Victory was actually defeat! Zack's Dark Elves steal the Blood Blade, a Minor Artifact. Yet another of the Emerald Spawning is killed.

"Last Orders" The Chaos Marauders met the Dark Elves for a beer at one of the local taverns in Skeggi. Things rapidly turned ugly. Several female Dark Elves barricaded themselves in the Tavern's privy while Chaos Hounds growled outside. Others fought the Marauders throughout the tavern's upper floors. The speed and martial skill of the ancient elves prevailed over the strength and size of the Marauders. One elf did fall 2 stories after failing to leap from one balcony to another. Despite the humor in the graceful elf needing "not a 6", the Marauders fled the bar. One Norse hero is blinded in one eye.

"The Lustrian Treasure Ship" Hoping to intercept the Old Young Ones the Guardians took to the Great Pond. The ship they sighted turned out to be sailed by the Hairy Young Ones. Acacitli easily guided his Spawn mates to intercept the clumsy warm blood craft but another ship joined the fight. The Hairy Young Ones were easily dealt with but the interloper turned out to be crewed by the hated Ancient Enemy of Sotek. One of their giant mutant servants smashed the saurus spawning and threw Atl to the fishes. As Acacitli lay stunned by an enemy sling stone, Chimalma reluctantly gave the order to withdraw. The last survivor of the Emerald Spawning is killed by the great mutant. The Skaven claim the Star Ruby, a Major Artifact. They also claim the entire treasure from the treasure ship and are disgustingly wealthy and supplied with various poisons for weeks. The Guardians return to the City of the Well to receive reinforcements and supplies. A Skaven Night Runner gains hatred of Lizardmen.

Week 10 ends with 7 of the fabled Great Treasures of the Old Ones recovered from the City of the Well. The Free Company have stolen the Shield of Teeth. The Azure Band have escaped with the Star Tablet. The Trulls of Trantio looted the Cloak of Feathers, the Skaven hold the Star Ruby and Those Who Tread... have recovered the Plaque of the Old Ones. The Spida Staff and the Pendant of the Old Ones have been looted but then lost.

Of the Minor Treasures the Trulls have captured the Statue of Sotek and the Dark Elves reclaimed the one of the Blood Blades (#18).
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PostSubject: Re: A Lustrian Dawn   A Lustrian Dawn - Page 4 Icon_minitimeSun 22 Nov 2009 - 5:04

Week 11--Its Hard to be Green.

The Wheel of Fate turned against the Orcs this week. Cookie Whosis and Jibba Jak are killed in a fight against the girls (both the Pale Moons and the Trulls). Nassy Tob and Rigga Ta die as well.

"The Vault" The Trulls and the Pale Moons searched for treasure near the inner wall of the Lost City. Despite the high winds, giant vampire bats attacked the Pale Moons. Scratch one hero. The entrance to the vault ended up being in one of the old guard towers. The Pale Moons discovered the entrance and then the Trulls beat them until they fled.
"Xanthippie, my last maxed out henchwoman warrior died.  My newest Totem warrior (Lykopis II) goes stupid.  My toughness 2 promoted sling gal (Okyale) got horrible scars and now causes fear."--Playtable.
The vault was protected by a curse, but the Trulls succeed in looting the chamber without invoking it.

"Street Brawl" Da Gutrippas, the Trulls and the Pale Moons mixed it up in the Lost City. Due to last week's success the Orcs were feeling pretty cocky. The Trulls were feeling suicidal and the Pale Moons were hapless as usual.
The fight took place on a clear night meaning the orcs had a 6" advantage in range of vision. Yo'and stepped forward and blasted the crowd of Trull heroes with his blunderbuss. Sasha the feared frenzied champion goes OOA with the first shot of the game. Other Trulls are knocked down or stunned. Without Sasha the Trulls are demoralized. Henchwomen are pushed forward to draw fire or charges and end the fight quickly.
In the distance the sounds of Amazons tripping and falling as they try to run in the dark can barely be heard. There are also strange songs as the Pale Moons adapt to dealing with a mad Totem warrior.
The Orcs and the Trulls mix it up. There are charges and counter charges. Most are made without falling in the uncertain light. Despite losing several henchwomen the Trulls are not at break point yet and must commit their heroes, (because the warband leader is also frenzied and had to charge.) Nameless the troll falls to the frenzied Trantian Captain. 2 more Trull heroes are cut down along with more henchwomen before the Trulls can rout. The Captain kills Jibba Jak and the Trulls flee.
When the Trulls rout the orcs have only lost Jibba and Nameless. However, 3 Pale Moon heroes have managed to gain a battlement behind them. Ganger Not falls in the first volley. Ripper Fil is stunned. Cookie Whosis and Nassy Tob move forward to draw fire as the rest of Da Gutrippas fade back into the darkness. Cookie fails to cast Ger' Off (twice) and is shot down. Nassy Tob takes a javelin in the chest as he climbs the battlement. The girls on the battlement hide behind the ramparts or skip and dodge whenever hit. (In one turn all 4 orcs and goblins on the firing line hit with a roll of 6. All hits are Lucky Charmed, Dodged or fail to wound...)
One Pale Moon warrior is sacrificed to lure the frenzied 'Eadtaker into the Amazon's range of vision. He is stunned by the vengeful volley. The Totem warriors finally arrive, one kills Rigga Ta and Da Gutrippas are forced to withdraw. (It was 9 pm, closing time.) 7 Trulls went OOA. 3 heroes and 4 henchwomen. 1 unnamed duelist dies. Hatred of Orcs is gained. 1 Pale Moon recovers. 7 Orcs and Goblins went OOA with the results listed above. Since Nameless automatically recovers I only rolled 2 recoveries from the 6. Grumble...dice...bitch...moan.
The Pale Moons have a good round of trading. The Trulls find a replacement henchwoman. Da Gutrippas fail to find an Orc Shaman wandering near the Lost City so they will start next week with only 4 heroes.


Last edited by Von Kurst on Wed 25 Nov 2009 - 4:13; edited 1 time in total
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