I'm currently working on warband rules for my alternative Japanese Mordheim, and I'm interested in some feedback on balancing special rules for the warbands.
For the villager/peasant warband, I'm thinking of having a special rule called "scavangers", where they can somehow scavange items from dead warriors. However, I'm unsure how strong a special rule this would be over a campaign, so I'm not sure how strong I should make it. Right now, I thinking of something in the line of "if an enemy warrior is killed in a fight against the peasants, there is a chance that the battlefield looters that follow them have scavanged their equipment. The peasant player can nominate one item or weapon per killed enemy, and on a roll of 4+ they can purchase it for half the normal price from the scavangers".
However, looking at the reikslander and middenheimer lists this sounds like a pretty weak special ability. But again, I've only played one off games, not entire campaigns. Any good ideas for changing the rule? Or should I keep it and maybe add a secondary skill to make them stronger? They'll be physically weaker than the samurai warbands so they might need all the help they can get...