HomeFAQSearchRegisterUsergroupsBlogLog inGolden Tom 2014 Thread!

Share | 
 

 Only halfway, and then you're walking out...

View previous topic View next topic Go down 
AuthorMessage
DRD1812
Warlord
Warlord


Posts : 229
Trading Reputation : 0
Join date : 2009-01-28
Location : Cheyenne, Wyoming, USA

PostSubject: Only halfway, and then you're walking out...   Fri 30 Jan 2009 - 8:35

How do you determine if a character is still in difficult terrain? The logical answer is "if any part of his base is over the terrain feature," but consider this example: My ogre's large base is two thirds out of a forest feature. Is he still -1 to be shot at? Does he still move at half speed for those millimeters until his base is completely free of the feature?
Back to top Go down
View user profile
cianty
Honour Guard
Honour Guard


Posts : 5274
Trading Reputation : 5
Join date : 2007-09-27
Location : Berlin

Personal Info
Primary Warband played: Monks (BTB) Monks (BTB)
Achievements earned: Silver Tom Silver Tom

PostSubject: Re: Only halfway, and then you're walking out...   Fri 30 Jan 2009 - 9:02

For situations like these I found that you have to be strict. This means that once the base starts overlapping the forest section apply the movement modificator. Everything else only ends in confusion and arguments...

_________________
Back to top Go down
View user profile http://cianty-tabletop.blogspot.com/
Da Bank
Rules Guru
Rules Guru


Posts : 1866
Trading Reputation : 3
Join date : 2008-01-26

Personal Info
Primary Warband played: Marienburgers Marienburgers
Achievements earned: None

PostSubject: Re: Only halfway, and then you're walking out...   Fri 30 Jan 2009 - 9:10

Cianty has it.
Back to top Go down
View user profile
DRD1812
Warlord
Warlord


Posts : 229
Trading Reputation : 0
Join date : 2009-01-28
Location : Cheyenne, Wyoming, USA

PostSubject: Re: Only halfway, and then you're walking out...   Fri 30 Jan 2009 - 9:22

I guess that, at some point, the fluff breaks down and we can see the rules operating underneath.

It is as I thought then. Thanks guys.
Back to top Go down
View user profile
StyrofoamKing
Etheral
Etheral


Posts : 1354
Trading Reputation : 0
Join date : 2008-02-16
Age : 32
Location : Chantilly, DC

Personal Info
Primary Warband played: Pirates (Unofficial) Pirates (Unofficial)
Achievements earned: None

PostSubject: Re: Only halfway, and then you're walking out...   Fri 30 Jan 2009 - 20:37

To my group, this is how terrain works: the modifier on movement is based on distance to take the model out of the terrain. So, if it's half an inch of difficult terrain underneath him, it makes up 1" of his movement to clear it (when it doubt, round UP).

As far as cover, think of it practically: when being shot at, is a tree obstructing any part of the Ogre's body? If so, it's -1 to hit. If not, then no cover. I don't know about your group, but when determining line of sight and cover, we physically climb ourselves to the model's POV (or best we can, based on scenary), and see what the shooter sees. If there's a disagreement of opinions, get a third, impartial person to look. If you still can't decide, roll for the shot: unless the hit missed by one less than the required, unobstructed shot, then it doesn't matter whether or not he's in cover or not. If you make it by one, resume the argument (using force if necessary to win your argument .) Karate
Back to top Go down
View user profile https://sites.google.com/site/styroheim/
JAFisher44
General
General


Posts : 183
Trading Reputation : 0
Join date : 2009-01-15
Age : 39
Location : Elma, WA, USA

Personal Info
Primary Warband played: Dwarfs Dwarfs
Achievements earned: none

PostSubject: Re: Only halfway, and then you're walking out...   Fri 30 Jan 2009 - 22:16

To find how many inches of movement it will take to clear rough terrain, take the distance from the front of your model's base to the edge of the rough terrain add the width of the model's base then multiply by 2.
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: Only halfway, and then you're walking out...   Today at 11:11

Back to top Go down
 
Only halfway, and then you're walking out...
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» AMC's The Walking Dead
» Walking the Hallowed Halls
» Walking Dead Character Creation
» 2011 Tennessee Walking Horse
» The Walking Dead S4 E13 "Alone"

Permissions in this forum:You cannot reply to topics in this forum
Tom's Boring Mordheim Forum :: General Discussion :: Rules and Gameplay-
Jump to: