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 Are shields fine the way they are in the original rules?

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Tok
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PostSubject: Are shields fine the way they are in the original rules?   Tue 16 Dec 2008 - 7:09

I think the rules for shields are abit weak, with just a +1 save bonus, anyone got some good house rules to use?

Does the shield and armor become more worthwhile later in the game?
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Ram Rock Ed First
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PostSubject: Re: Are shields fine the way they are in the original rules?   Tue 16 Dec 2008 - 7:21

The general rule when using the actual official rules and no house rules is that armour is good when you have ALOT of it. Shields are still good on the offhand for the occasional flukey 6+ save, and are always a good choice with a spear where youc an't use a second weapon.

House rules include a shield and a single handed weapon used together give an additional 1 armour svae for a total of +2 armour save.

Furthermore, there was on the SG Forums (currently still down) a group of trial armour options that the Rules Review Committee were looking at that people were able to play test. The above suggested House Rule was one such option, the others included additional effects with other armour types and I can't remember them off the top of my head.

Hope that helps,

Ram.
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cianty
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PostSubject: Re: Are shields fine the way they are in the original rules?   Tue 16 Dec 2008 - 7:27

This is best discussed when contemplating the superiority of two hand weapons. See this thread.

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PostSubject: Re: Are shields fine the way they are in the original rules?   Today at 14:49

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